# Kubrio > Kubrio is a subscription of ingenious projects for kids 6–13 who make things. Short video courses show them how, and they make it on paper or in a studio: comics, games, films, and robots. Kids draw on paper first, then direct AI as a tool to finish the project, and every finished project premieres with its own page. Kubrio has four studios (Animation Studio, Game Studio, Comic Studio, and Robotics Studio in beta), Learn (short video courses plus free drawing and coding guides), and Made (a gallery of work kids finished). Plans are priced per kid: Kubrio Learn is $19 a month per kid, Kubrio One is $49 a month for one studio, and Kubrio Unlimited is $99 a month for every studio. ## What Kubrio is - Kubrio is a home for projects for kids 6–13. Each project ends as a real thing other kids can watch, play, or read, with the kid's name on it. - Paper first: kids draw the character, the hero, the panels, or the robot on paper, snap a photo, and then direct AI. The kid makes the decisions; AI helps build the result. - [Animation Studio](https://kubrio.com/animation/studio): animation for kids, where a kid draws a character on paper, tells the story, and makes an animated movie that stars the drawing. - [Game Studio](https://kubrio.com/games/studio): make your own game, where a kid draws the hero and the villain, gives them power cards, and builds the rooms of a game the family can play. - [Comic Studio](https://kubrio.com/comics/studio): make your own comic, where a kid draws three pictures on paper and turns them into an eight-page comic with their name on the cover. - [Robotics Studio](https://kubrio.com/robots/studio) (beta): robotics for kids, where a kid designs a robot on paper, builds it part by part, programs how it moves, and test-drives it in a 3D arena. - [Learn](https://kubrio.com/learn): short video courses for kids, by skill, each ending with something the kid made, plus free drawing and coding guides that need no account. - [Made](https://kubrio.com/made): films, games, and comics kids made in Kubrio. ## How it works for a family - Each kid has their own monthly plan. Kubrio Learn has every Learn course, Kubrio One adds one studio the parent picks, and Kubrio Unlimited has every studio, now and later. There is no free plan; the drawing and coding guides are free with no account. - Projects never expire. A kid can start any project on any day, and nothing closes. - At its premiere, every finished project gets a page anyone with the link can open. A parent or kid can make any project private anytime, and the page never shows a last name, school, or photo. - [How Kubrio works](https://kubrio.com/learn): the method, the courses, the four studios, how it works for a family, and the price per kid. - [What Kubrio costs](https://kubrio.com/pricing): the three per-kid plans and the 7-day money-back guarantee. Everything a kid makes stays theirs after cancelling. Join at https://app.kubrio.com/start. ## Studios Where kids make things. Kubrio One covers one studio and Kubrio Unlimited covers every studio, each priced per kid. - [Animation Studio](https://kubrio.com/animation/studio): Draw a character on paper, tell the story, and make an animated movie that stars your drawing. Open now. - [Game Studio](https://kubrio.com/games/studio): Draw the hero and the villain, give them power cards, and build the rooms of a game your family can play. Open now. - [Comic Studio](https://kubrio.com/comics/studio): Draw three pictures, pick a message, and publish a comic with your name on the cover. Open now. - [Robotics Studio](https://kubrio.com/robots/studio): Design a robot on paper, build it, program how it moves, and test-drive it. Beta, on sale now. - [All studios](https://kubrio.com/studios) ## Topics What kids can make, by topic. Each topic page has the courses, free guides, and studio for it. - [Drawing for kids](https://kubrio.com/drawing): Kids learn to draw by breaking a thing into simple shapes, drawing it step by step, then adding their own details. Start with an animal or monster they like, follow one guide, then draw it again alone. On Kubrio, that drawing becomes a cartoon, a comic, a game hero, or a robot design. - [Animation for kids](https://kubrio.com/animation): Kids learn animation by making it. They start with a flipbook, then stop motion with their own toys, then a drawing that moves. Kubrio's courses walk them through each step, and in Animation Studio their drawing becomes a short cartoon with their story, their lines, and a poster for the premiere. - [How to make a comic](https://kubrio.com/comics): To make a comic, a kid draws a character, splits a story into boxes called panels, and adds speech bubbles. A four-panel strip with one joke is the easiest start. In Kubrio's Comic Studio, three of your kid's drawings become an eight-page comic they can read and share. - [How to make a game](https://kubrio.com/games): To make a game, a kid starts with a goal and a few rules, then tests them on someone else. The easiest first game is on paper, like a board game or an escape room. In Kubrio's Game Studio, your kid's drawn hero becomes a video game with levels a friend can play. - [Robots for kids](https://kubrio.com/robots): Kids get into robotics by making a robot in three steps: design it on paper, build it from cardboard and things at home, then program it to move and decide. Kubrio's courses guide each step, and in Robotics Studio your kid programs their own robot with blocks and gives it jobs to do. - [Coding for kids](https://kubrio.com/coding): Kids start coding with blocks: they snap commands together, run the program, and fix what breaks. Loops, if statements, and variables come next. On Kubrio, coding is how your kid's robot moves in Robotics Studio, so every concept ends in a robot that does what they told it. - [How to write a story](https://kubrio.com/story): To write a story, a kid needs a character who wants something, a problem in the way, and an ending where something changes. Plan it in three boxes first. On Kubrio, that story becomes a cartoon in Animation Studio or a comic in Comic Studio, with your kid's own words. - [Science experiments for kids](https://kubrio.com/science): Good science experiments for kids end in something a kid can make and test. Fold a paper airplane, throw it, change one thing, and throw it again: guess, test, measure, change. Kubrio's short courses walk your kid through each experiment with a host, using paper, tape, and popsicle sticks. - [Crafts for kids](https://kubrio.com/crafts): Good crafts for kids start with an idea, not a kit. Your kid picks something to make, sketches it on paper, then builds or draws it with simple supplies from home. Kubrio's craft courses take about an hour, with a host who shows each step, and end with something your kid keeps. ## Learn courses Short video courses for kids 6 to 13. Each one ends with something the kid made. Every course comes with Kubrio Learn ($19 a month per kid) and with every studio plan. - [Learn: every course](https://kubrio.com/learn) - [How to make a movie](https://kubrio.com/animation/make-a-movie): ends with "Your own short film". - [How to make a video game](https://kubrio.com/games/make-a-game): ends with "A game someone else can play". - [How to make a comic book](https://kubrio.com/comics/make-your-own-comic): ends with "An 8-page comic from your drawings". - [How to plan a story](https://kubrio.com/story/write-a-story): ends with "A beginning, middle, and end on paper". - [How to design a robot](https://kubrio.com/robots/design-a-robot): ends with "A robot blueprint". - [How to draw a character](https://kubrio.com/drawing/invent-a-character): ends with "A character sheet you drew". - [How to write a script](https://kubrio.com/story/write-a-script): ends with "A script your characters can say out loud". - [How to make a movie poster](https://kubrio.com/animation/make-a-movie-poster): ends with "A poster for your film, game, or comic". - [How to voice act](https://kubrio.com/animation/voice-acting): ends with "Your characters, in your voice". - [How to make a map](https://kubrio.com/games/make-a-game-map): ends with "A map of your own world". - [How to make a comic strip](https://kubrio.com/comics/make-a-comic-strip): ends with "A four-panel comic strip". - [How to make a cardboard robot](https://kubrio.com/robots/make-a-cardboard-robot): ends with "A cardboard robot". - [How to make a flipbook](https://kubrio.com/animation/make-a-flipbook): ends with "A flipbook that moves". - [How to make a board game](https://kubrio.com/games/make-a-board-game): ends with "A board game your family can play". - [How to make a stop motion animation](https://kubrio.com/animation/make-a-stop-motion-movie): ends with "A stop-motion film starring your toys". - [How to draw manga](https://kubrio.com/comics/make-a-manga): ends with "Your own manga hero". - [How to make a superhero](https://kubrio.com/comics/invent-a-superhero): ends with "A superhero nobody has seen". - [How to make a movie trailer](https://kubrio.com/animation/make-a-trailer): ends with "A 15-second trailer". - Test your game on a grown-up (in the Kubrio app, no web page): ends with "Your game, fixed after 3 playtests". - Make it even better (in the Kubrio app, no web page): ends with "Version 2 of something you made". - [How to make a monster](https://kubrio.com/animation/make-a-monster-movie): ends with "A monster and its movie plan". - [How to make a graphic novel](https://kubrio.com/comics/make-a-graphic-novel): ends with "A plan for a comic series with the same hero". - [How to make a robot](https://kubrio.com/robots/build-a-robot): ends with "A robot hand that grabs". - [How to code a robot](https://kubrio.com/robots/program-a-robot): ends with "A robot that follows your steps". - [How to make an escape room at home](https://kubrio.com/games/make-an-escape-room-game): ends with "A 3-clue escape room for your family". - Show it off (in the Kubrio app, no web page): ends with "A 1-minute show of your project". - [How to build a robot](https://kubrio.com/robots/build-your-first-robot): ends with "Your own robot, built and programmed in the Robotics Studio". - [How to make a paper airplane that flies far](https://kubrio.com/science/paper-airplane): ends with "A paper airplane that flies far". - [How to animate for kids: make your drawings move](https://kubrio.com/animation/how-to-animate): ends with "A drawing that moves like it's alive". - [How to make a book out of paper](https://kubrio.com/comics/make-a-book): ends with "Your own book you can hold". - [How to make a paper doll that stands and waves](https://kubrio.com/animation/paper-doll): ends with "A paper doll that stands, waves, and changes clothes". - [How to make pixel art for your game hero](https://kubrio.com/games/pixel-art): ends with "A pixel-art game hero". - [How to make a catapult with popsicle sticks](https://kubrio.com/science/popsicle-stick-catapult): ends with "A popsicle stick catapult that launches far". - [Design thinking for kids](https://kubrio.com/crafts/design-thinking): ends with "A fix for a real problem at home". - [Cartography for kids](https://kubrio.com/crafts/cartography): ends with "A map of your own street". - [How to make a 3D game](https://kubrio.com/games/3d-game): ends with "A 3D island adventure on a tray". - Build an island adventure in the Game Studio (in the Kubrio app, no web page): ends with "A three-island adventure in the Game Studio". - [What is a loop in coding](https://kubrio.com/coding/what-is-a-loop-in-coding): ends with "A robot program with a loop". - [What is an if statement in coding](https://kubrio.com/coding/if-then-in-coding): ends with "A robot that decides". - [Game designer for kids: research like a real one](https://kubrio.com/games/game-designer-for-kids): ends with "A designer's research notebook about one artist". - [How to make a scavenger hunt for kids](https://kubrio.com/games/scavenger-hunt): ends with "A scavenger hunt game, in the Game Studio and at home". - Make it walk (in the Kubrio app, no web page): ends with "A walk cycle that loops forever". - [How to make a book cover people want to open](https://kubrio.com/comics/book-cover): ends with "A front cover for your own book or comic". - [How to start coding: your first program](https://kubrio.com/coding/start-coding): ends with "A robot program with every step in the right order". - [How to make a puppet with paper, no sewing](https://kubrio.com/animation/paper-puppet): ends with "A paper puppet that talks, and a one-minute show". - [How to write a song everyone sings along to](https://kubrio.com/story/write-a-song): ends with "A song of your own with a chorus everyone sings back". - [How to make a paper airplane launcher](https://kubrio.com/science/paper-airplane-launcher): ends with "A ruler launcher for paper planes". - [How to draw faces and expressions](https://kubrio.com/drawing/draw-faces): ends with "An expression sheet: one character in six feelings". - Plan your game on one page (in the Kubrio app, no web page): ends with "A one-page plan for your own game". - [How to make paper mache: a mask from newspaper](https://kubrio.com/crafts/paper-mache-mask): ends with "A paper mache mask of a character you design". - [How to make a stop motion video with paper cut-outs](https://kubrio.com/animation/paper-stop-motion): ends with "A cut-out stop-motion movie". - [How to design your own monster](https://kubrio.com/drawing/draw-a-monster): ends with "A monster sheet: your own monster from the front and in one pose". ## Free guides Step-by-step guides for kids 6 to 13. Free for anyone, no account and no card: - [All drawing guides](https://kubrio.com/drawing/guides) - [Halloween drawings](https://kubrio.com/drawing/halloween) - [Monster drawings](https://kubrio.com/drawing/monsters) - [Halloween crafts and activities for kids](https://kubrio.com/halloween): Kubrio Halloween is a free place where kids 6 to 13 make their own Halloween: a monster, a pumpkin face, a costume, a party, and a story. Each one can be made on screen, by hand, or in a short video course, and a new Halloween song plays every day. Everything works in the browser, prints at home, and needs no account. - [Monster Maker](https://kubrio.com/halloween/monster-maker): Pick a body, eyes, a mouth, and horns. Print a card, a mask, a coloring page, or a monster as big as your door. - [Coloring page maker](https://kubrio.com/halloween/coloring-page-maker): Pick a scene, a character, and a prop, then drag on stickers. Print a page nobody else has. - [Pumpkin face maker](https://kubrio.com/halloween/pumpkin-face-maker): Design a pumpkin face, then print a real-size carving stencil or a painting guide. - [Bingo maker](https://kubrio.com/halloween/bingo-maker): Make Halloween bingo cards for a party or a class. - [Word search maker](https://kubrio.com/halloween/word-search-maker): Pick the spooky words and print the puzzle. - [Scavenger hunt maker](https://kubrio.com/halloween/scavenger-hunt-maker): Write the clues, print the cards, and hide them around the house. - [Story maker](https://kubrio.com/halloween/story-maker): Write a spooky, not scary story and fold it into a mini book. - [Card maker](https://kubrio.com/halloween/card-maker): Make a Halloween card and send it to family by link. - [Halloween coloring pages](https://kubrio.com/halloween/coloring-pages): 24 free cute-spooky coloring pages to print. - [Pumpkin carving ideas](https://kubrio.com/halloween/pumpkin-carving-ideas): Your kid draws the face on paper, a grown-up carves. Free real-size stencils. - [Pumpkin painting ideas](https://kubrio.com/halloween/pumpkin-painting-ideas): No knives: faces, monsters, and patterns for younger kids. - [Halloween costume ideas from home](https://kubrio.com/halloween/costume-ideas): Costumes from cardboard and paper, and a mask your kid designs. - [One Brave Night, a Halloween album for kids](https://kubrio.com/halloween/music): 12 Halloween songs for kids, a new track every day until Halloween, each in several looks, with a karaoke version to sing along. - [Where does Halloween come from?](https://kubrio.com/halloween/history): A free 4-minute history of Halloween for kids, from Samhain bonfires to trick-or-treat. - [Free Halloween courses](https://kubrio.com/halloween/courses): Short video courses with a host, free in full for Halloween. Each one ends with something your kid made. - [Code with Blocks](https://kubrio.com/coding/guides) - [Prompt engineering for kids 6–13](https://kubrio.com/coding/prompt-engineering): prompt engineering for kids is writing a clear instruction for an AI, then improving it after seeing what comes back. The page carries the five prompt moves (name it, colour it, count it, style it, tell it) with a before-and-after example for each, and what a parent can do beside their kid. Kids do not need a course for it; they get better by making things with prompts. ## For parents - [For parents: every article](https://kubrio.com/articles): Every Kubrio article for parents: best apps and tools for kids, answers to parent questions, articles, comparisons, use cases, Kubrio's approach, and quizzes. ### Best apps and tools - [Best animation apps for kids (2026)](https://kubrio.com/animation/best/animation-apps-for-kids): Most animation apps for kids are built around the screen. We designed Kubrio Animation Studio to be the best at three things: the least screen time, learning how animation really works, and a real film your kid made at the end. Of the apps we tested, none does all three. For other jobs, pick Stop Motion Studio for clay or LEGO, FlipaClip for drawing every frame, and ScratchJr for a first story at ages 5 to 7. - [Best reading apps for kids](https://kubrio.com/art/best/reading-apps-for-kids): There's no single best reading app for kids — it depends on the job. For learning to read (roughly ages 4–7), the honest picks are Epic!, Reading Eggs, and Homer: strong phonics practice and leveled libraries. For a kid roughly 6–13 who can already read but has stopped choosing to, that's a different job — motivation, not mechanics — and the levers that work there are a book your kid chose, a goal that isn't minutes, and someone waiting to hear what they thought. - [Best digital art apps for kids (2026)](https://kubrio.com/drawing/best/digital-art-apps-for-kids): It depends on the job. For painting on an iPad, pick Procreate. For a free app on a phone or tablet, pick Sketchbook. For kids under 8 on a computer, pick Tux Paint, and for an older kid on a computer, Krita. Kubrio isn't a digital canvas. We designed it to be the best at a different job: your kid draws on paper, learns to draw with free guides and short courses, and the drawing becomes a film in Animation Studio. - [What are the best creative writing apps for kids?](https://kubrio.com/story/best/creative-writing-apps-for-kids): For kids 6–13 who want to write and actually publish something, look for a tool where the kid writes the words and the AI never hands over a finished story. In Kubrio's Comic Studio, your kid picks the message, draws three pictures on paper, writes a line for each, and rewrites any speech bubble on the eight pages before publishing a comic with their name on the cover at kubrio.com/made. - [Best AI apps for kids](https://kubrio.com/best/ai-apps-for-kids): Judge any AI app for kids by one test: does it hand your kid the finished answer, or keep your kid the maker? Most AI apps for kids generate the drawing or the story. We built Kubrio, a studio for kids 6 to 13, to pass that test: its AI clears the drudgery while your kid draws, decides, and writes, so your kid's hand makes the real thing. - [Building one of the best apps for kids?](https://kubrio.com/best/submit-your-app): Kubrio's best-of guides are a living evaluation, not a one-time listicle — we constantly search for the best apps for kids. If you build one, contact us. If you're willing to offer Kubrio families a discount or perk, we'd love to list it with your entry. A perk never buys a listing; only apps we'd recommend anyway get in. ### Questions parents ask - [What Do I Do With All My Kid's Artwork?](https://kubrio.com/drawing/articles/what-to-do-with-your-kids-artwork): You can't keep it all, and trying to is why the pile wins. The fix is a small, repeatable system: photograph everything before it leaves the house, let your kid pick a handful of true keepers instead of you guessing, and give yourself permission to recycle the rest without guilt. Some of what your kid makes never needs this system at all — a drawing that becomes a finished film, comic issue, or field journal is already the keeper version, kept automatically, which is the honest reason Kubrio builds toward a real finished thing instead of another loose page. - [What Do I Do When My Kid Is Bored?](https://kubrio.com/answers/what-to-do-when-your-kid-is-bored): The honest answer is to wait, at least at first — boredom is the space where a kid's own ideas show up, and jumping in to entertain them the moment they complain trains them to expect you to fill it instead of learning to fill it themselves. If waiting doesn't produce anything after a stretch of real boredom, the fix isn't a screen that entertains them passively — it's a low-friction starting point that still ends in something they made. Kubrio's studios start on paper: your kid draws a character, and that drawing becomes the start of a film, a game, or a comic. - [Is ChatGPT Safe for Kids?](https://kubrio.com/answers/is-chatgpt-safe-for-kids): Not really — and OpenAI says so itself. ChatGPT's own terms set the minimum age at 13, with parental consent required for teens, because it's a general-purpose assistant built for adults: it produces finished answers by default, it isn't a walled garden, and it needs active supervision to use safely. If you want an AI space actually built for a child — kid-only, every drawing and story safety-checked before anything is made, a parent dashboard with everything your kid finished — that's a different kind of product, and it's the honest reason Kubrio's studios exist. - [Is AI Art Bad for My Kid's Creativity?](https://kubrio.com/drawing/articles/is-ai-art-bad-for-kids-creativity): Not automatically — it depends on whether the AI makes the creative decisions or your kid does. A text-to-image generator that turns a typed description into a finished picture skips the entire middle: the observation, the choices, the correcting, the judgment calls that creativity is actually built from. An AI that clears mechanical drudgery — like bridging motion between a kid's own hand-drawn frames — while leaving every creative decision to your kid is a different tool doing a different job. Kubrio's Animation Studio is built to the second kind on purpose: your kid draws the star on paper, tells the story, and corrects every storyboard panel, and the AI turns those decisions into the film. - [How Do I Teach My Kid to Draw?](https://kubrio.com/drawing/articles/how-to-teach-kids-to-draw): Drawing is a trainable skill of seeing accurately — not a talent some kids have and others don't. Kids improve fastest with short, daily sessions spent drawing real things they can see (not things they imagine), copying a simple reference before changing it on purpose, and specific feedback on what they got right rather than blanket praise. AI image generators are the wrong tool at this stage because they skip the hand and the eye entirely — Kubrio's Animation Studio starts from the hand instead: your kid draws the characters on real paper, and the finished film stars those drawings. - [How do I raise a self-driven kid?](https://kubrio.com/answers/how-to-raise-a-self-driven-kid): Self-drive isn't a trait some kids have and others don't — it's built from real ownership. Kids get more self-driven every time they choose a project that matters to them, work through the hard middle without being rescued, and finish something real enough to show. Four moves build it starting this week: offer real choices, protect the struggle, celebrate finished work over compliance, and watch how you reward effort. Kubrio is built to run this automatically — kids choose what to make in the studios, and every finished project premieres as real work they can show. - [How Do I Get My Kid to Write?](https://kubrio.com/story/articles/how-to-get-your-kid-to-write): Most 'reluctant writers' aren't short on ability — they're short on a reason. School writing is prompted, graded, and abandoned after one draft, which teaches a kid that writing is a chore performed for someone else. What actually gets a kid writing is a story that's theirs (a character they invented, not an assigned topic), a real audience waiting for the next part, and a structure finishable in one sitting so momentum survives contact with a blank page. Kubrio's Comic Studio is built around exactly that: your kid picks the message, draws the opening, the middle, and the ending on paper with a line for each, and rewrites any speech bubble before a finished comic publishes with their name on the cover. - [How Do I Get My Kid Into Coding?](https://kubrio.com/coding/articles/how-to-get-your-kid-into-coding): Start with a block-based tool matched to age — ScratchJr around 5–7, Scratch from about 8 — and let your kid build something they actually want (a game, an animation), not a lesson track. The skill that matters most isn't any programming language; it's the loop of trying something, watching it break, and fixing it, which is exactly the instinct block-based tools are built to teach before syntax gets in the way. Kubrio doesn't have a coding app — it's a maker studio, not a code editor — but its studios build the same try-it-and-fix-it instinct that makes coding click once your kid gets there. - [What's good screen time for kids?](https://kubrio.com/answers/good-screen-time-for-kids): Good screen time isn't defined by the clock — it's defined by what the time produces. The useful shift isn't consumption down to zero, it's consumption toward creation: time spent scrolling a feed or watching autoplay video versus time spent making a real thing a kid keeps. The fastest audit is one question — does your kid walk away with something, or just a dopamine dip and a request for five more minutes? Kubrio is built as creation time by design: no feed, no ads, no infinite scroll, and every session works toward a real artifact — a film, a game, a comic — not just a session length. - [Is It Safe for My Kid to Share What They Make Online?](https://kubrio.com/answers/can-kids-safely-share-their-work-online): Mostly, no — not on the open internet. Social media, YouTube comments, and public forums weren't built for a child to post to: strangers can reach in, posts are hard to truly delete, and personal details spread further than a kid can take back. That doesn't mean sharing is bad — pride in finished work is worth protecting, not shutting down. The safe version keeps the audience in a parent's control, strips out anything that identifies the child, and makes takedown instant. That's the model behind Kubrio: a finished project is public, with a page anyone with the link can open, the page shows a first name, age, and avatar only, there are no comments or profiles, and the parent and kid can make any project private anytime. - [Can Kids Make Friends Safely Online?](https://kubrio.com/answers/can-kids-make-friends-online-safely): It depends on the mechanism, not the intention. Most of the real risk in kids making friends online comes from direct messaging with people a parent hasn't verified, not from the idea of connection itself. Take messaging out, make sure every family is a verified parent, and keep what kids see to finished work, and most of the danger goes with it. That's how Kubrio works: a kid can watch, play, and read what other kids made, but there is no messaging, commenting, or friend request anywhere in the product. - [What Are Good Alternatives to a Book Report?](https://kubrio.com/story/articles/book-report-alternatives): The best alternatives to a written book report ask a kid to think about the book, not only prove they read it. An oral interview, a persuasive pitch, a character diary entry, a comparison chart, a book trailer, or a comic-strip retelling all work better because they reward opinion over summary. Pick the format that matches how your kid already communicates: a talker does an interview, a drawer does a comic or a trailer, a writer does a diary entry. - [What Skills Does My Kid Need That School Doesn't Teach?](https://kubrio.com/answers/skills-schools-dont-teach): School is structurally built to teach content and assess it — not to give a kid practice owning a decision, finishing something nobody assigned, defending a view under real pushback, noticing something on their own, or choosing what to do when nothing's been handed to them. Those five gaps aren't a knock on teachers, who are managing a curriculum and thirty kids at once; they're just outside the job school is built to do. Each one is trainable at home with no app at all — and it's also, honestly, the reason Kubrio built studios for making real things instead of another curriculum. - [How Do I Help My Kid Find Their Passion?](https://kubrio.com/answers/how-to-help-your-kid-find-their-passion): You don't find it — waiting for your kid to stumble onto a natural passion is the least reliable path there is. Research on how interest actually develops says it starts as a small, fragile spark from something a kid happened to try, and only grows into a real passion through repeated exposure and practice that someone supports along the way. The practical move isn't searching harder for 'the one' — it's exposing your kid to many different things, protecting their return to whatever catches, and giving them room to try broadly before you expect them to go deep on anything. That's also, honestly, why Kubrio is built as a shelf of very different projects instead of one curriculum. - [How do I get my kid into reading?](https://kubrio.com/art/answers/how-to-get-your-kid-into-reading): Kids read more when three things are true: they choose the book, they have someone to talk to about it afterward, and the goal is thinking and talking about the book, not logging minutes. Phonics and leveled-reading apps are strong for younger kids still learning to read. For a kid roughly 6 to 13 who can already read but has no reason to want to, a conversation about the book waiting at the end gives them one. ### Articles - [Science fair project ideas for kids: 25 testable questions by grade](https://kubrio.com/science/articles/science-fair-project-ideas): 25 science fair project ideas for grades 1 to 8, each a question your kid can test with a fair test, plus how to turn any idea into a project. - [What is FIRST LEGO League, and is my kid ready for it?](https://kubrio.com/robots/articles/what-is-first-lego-league): FIRST LEGO League is a team robotics program for kids about 6 to 14, with Explore and Challenge divisions. Here is what each is and how to prepare. - [How to host a maker fair at home (or in your classroom)](https://kubrio.com/crafts/articles/maker-fair-at-home): Four maker stations kids 6–13 can run at the kitchen table or in class, from paper stop-motion to a pop-up surprise box, plus a show-and-tell. - [Is AI bad for kids' creativity? It depends who's doing the making](https://kubrio.com/coding/articles/is-ai-bad-for-kids-creativity): AI that gives answers can weaken skills, while AI that gives hints builds them. How kids 6–13 can make things with AI and stay in charge. - [How do kids come up with inventions? Start with a problem you can see](https://kubrio.com/science/articles/kid-invention-ideas-start-with-a-problem): Kids come up with inventions by fixing something that bugs them at home. How kids 6–13 can find a real problem nearby and make the first version. - [Drawing ideas for kids: 40 things to draw when they say "I don't know what to draw"](https://kubrio.com/drawing/articles/drawing-ideas-for-kids): 40 drawing ideas for kids 6–13 in five groups, each with a question that gets a stuck kid started, plus what to do with the drawing afterward. - [Comic strip ideas for kids: 15 four-panel comics to draw](https://kubrio.com/comics/articles/comic-strip-ideas-for-kids): 15 comic strip ideas for kids 6–13, each a four-panel setup with a built-in joke, plus how to help your kid draw one and finish it this week. - [Board game ideas for kids: 12 games your kid can invent](https://kubrio.com/games/articles/board-game-ideas-for-kids): 12 board game ideas for kids 6–13, each with one rule that makes it fun, plus how to help your kid turn an idea into a game the whole family can play. - [Stop motion ideas for kids: 15 films to make with toys you already own](https://kubrio.com/animation/articles/stop-motion-ideas-for-kids): 15 stop motion and claymation ideas for kids 6–13, sorted by difficulty, using toys, clay, and paper you already have, plus how to help your kid start. - [DIY robot costume for kids: build one from boxes your kid designs first](https://kubrio.com/robots/articles/diy-robot-costume-for-kids): How to make a robot costume from cardboard boxes: your kid designs it on paper first, then you build it in an afternoon. Works for kids 6–13. - [Are comic books good for kids?](https://kubrio.com/comics/articles/are-comic-books-good-for-kids): Yes, comics count as reading and can help reluctant readers; here is what the research shows, what to check, and why making a comic teaches more. - [Halloween games for kids: classic party games, plus one they invent](https://kubrio.com/games/articles/halloween-games-for-kids): Ten classic Halloween games for kids 6–13 that work at any party, plus how to help your kid invent a spooky game or escape room of their own. - [Scary story ideas for kids: 12 not-too-scary stories to write](https://kubrio.com/story/articles/scary-story-ideas-for-kids): Twelve scary story ideas for kids 6–13, sorted by age, each in three scenes, plus how to keep a story spooky without giving anyone nightmares. - [Why should kids learn to code when AI can write code?](https://kubrio.com/coding/articles/why-should-kids-learn-to-code): Is coding still worth learning for kids? Yes, but for a new reason: kids who understand sequence, events, loops, and bugs can direct AI and check its work. - [Robot design ideas for kids: 18 robots to draw, build, and program](https://kubrio.com/robots/articles/robot-design-ideas-for-kids): Robot design ideas for kids 6–13, sorted by the job each robot does, plus the five design steps engineers use and how to help your kid plan a robot on paper first. - [The benefits of drawing for kids: drawing is how they think](https://kubrio.com/drawing/articles/benefits-of-drawing-for-kids): The biggest benefit of drawing for kids isn't pretty pictures. Drawing is a way to think: what the research shows, where it stops, and what to try at home. - [Can my kid make a video game without coding? Start on paper](https://kubrio.com/games/articles/how-to-make-a-video-game-with-your-kid): Yes. A game is rules and a way to win, and both work on paper. What the research says about designing first, plus a playtest script for kids 6–13. - [How to animate a drawing your kid made, from paper to film](https://kubrio.com/animation/articles/how-to-make-an-animation-with-your-kid): Animate your kid's drawing without redrawing it: one character on paper, a three-scene story, one spoken line per scene, and a premiere. For kids 6–13. - [Science experiments for Halloween: six your kid can run as real experiments](https://kubrio.com/science/articles/science-experiments-for-halloween): Run six science experiments for Halloween as real experiments: one variable, a prediction written first, and a lab notebook with your kid's name on it. - [Halloween STEM activities for kids: five spooky STEM projects that end as a real thing](https://kubrio.com/science/articles/halloween-stem-activities-for-kids): Halloween STEM activities for kids 6–13: five spooky projects across two or three sittings, each ending as a thing someone outside the house plays or uses. - [How to introduce your kid to coding at home: the first three sessions](https://kubrio.com/coding/articles/how-to-introduce-your-kid-to-coding): Three short sessions at home, the exact first click, what to say when your kid gets stuck, and a first game someone else actually plays. - [How to choose a science project to do at home that your kid finishes](https://kubrio.com/science/articles/how-to-choose-a-science-project-at-home): Choose a science project from the question your kid already has, offer three to five options, and end it as something that still exists next month. - [Halloween art projects for kids: make one real thing, not forty crafts](https://kubrio.com/crafts/articles/halloween-art-projects-for-kids): Turn Halloween into one art project your kid finishes across three sittings and ends as a film, comic, or story someone else watches, reads, or hears. - [Your kid can read. So why won't they?](https://kubrio.com/art/articles/why-is-reading-important-for-kids): Reading for fun drops from 57% of kids to 35% at age 9, and book reports and reading logs make it worse. What the research says works: talking about books. - [Why should kids learn to make movies?](https://kubrio.com/animation/articles/why-kids-should-learn-to-make-movies): Making a movie turns a kid from viewer into researcher, writer, and director. Two documented effects — the protégé effect and the IKEA effect — make the learning stick. How AI moviemaking works for ages 6–13. - [Why should kids learn to draw?](https://kubrio.com/drawing/articles/why-kids-should-learn-to-draw): Kids aged 6–13 think in pictures before they can write it down — and in AI moviemaking, the drawing decides the quality of the movie. Why drawing is a future skill, and free step-by-step guides to start. - [Parent-Led Learning: Why Kubrio Builds for Families First, Not Schools](https://kubrio.com/blog/parents-lead-teachers-amplify-why-kubrio-builds-for-families-first): Parent-led learning develops agency faster than any school program. Learn why Kubrio builds for families first and gives teachers free tools to amplify what parents start. ### Compare - [Synthesis or Kubrio: how to choose for your kid](https://kubrio.com/vs/synthesis): They do different jobs. Synthesis Tutor is an adaptive AI math tutor for ages 5 to 11, and Synthesis Teams has kids 8 to 14 practice leading and deciding in team games. Kubrio is where your kid draws on paper, then directs AI to make a movie, a game, a comic, or a robot. Pick Synthesis for math or teamwork. Look at Kubrio for making. - [Scratch or Kubrio: how to choose for your kid](https://kubrio.com/vs/scratch): Both are about making. Scratch is free, run by a nonprofit, and goes deep on one craft, coding. Kubrio is paid and has four studios: your kid draws on paper, then directs AI to finish a movie, a game, a comic, or a robot. Pick Scratch for coding depth. Look at Kubrio for range across kinds of making, starting from your kid's own drawing. - [Outschool or Kubrio: how to choose for your kid](https://kubrio.com/vs/outschool): They're different formats. Outschool is a marketplace of online classes from independent teachers, for ages 3 to 18. Kubrio has no classes. It's four studios where your kid draws on paper, then directs AI to finish a movie, a game, a comic, or a robot. Pick Outschool when your kid wants a live teacher for a topic. Look at Kubrio when you want your kid making their own projects on their own schedule. - [KiwiCo or Kubrio: how to choose for your kid](https://kubrio.com/vs/kiwico): They make different things. KiwiCo mails hands-on crates your kid builds with their hands, away from a screen. Kubrio starts with your kid's drawing on paper, then they direct AI to finish an animated movie, a game, a comic, or a 3D robot in the browser. If you want something to hold, pick KiwiCo. If you want your kid's own idea on screen for others to watch and play, look at Kubrio. Many families use both. - [ChatGPT for kids: how ChatGPT and Kubrio compare](https://kubrio.com/vs/chatgpt): ChatGPT is a general-purpose assistant, and OpenAI says it isn't meant for children under 13. Kubrio is built for kids 6 to 13. Your kid draws on paper first, then directs AI inside one of four studios to finish a movie, a game, a comic, or a robot. If your kid is under 13, ChatGPT isn't designed for them. If they're older, the question is what you want them doing with AI. - [Brilliant or Kubrio: how to choose for your kid](https://kubrio.com/vs/brilliant): They teach different things. Brilliant teaches math, science, computer science, and data through interactive problems with a built-in tutor. Kubrio is where your kid draws on paper, then directs AI to make a movie, a game, a comic, or a robot. Pick Brilliant to get stronger at math and science. Look at Kubrio when you want your kid making their own projects. - [BrainPOP or Kubrio: how to choose for your kid](https://kubrio.com/vs/brainpop): They do different jobs. BrainPOP explains school topics with short animated movies and quizzes, from kindergarten through 8th grade. Kubrio is where your kid draws on paper, then directs AI to make their own animated movie, game, comic, or robot. Use BrainPOP to understand a topic. Use Kubrio to make something of their own. - [Khanmigo or Kubrio: how to choose for your kid](https://kubrio.com/vs/khanmigo): They do different jobs. Khanmigo is Khan Academy's AI tutor: it guides kids through schoolwork without handing over answers, and costs $4 a month for families. Kubrio is where your kid draws on paper, then directs AI to make a movie, a game, a comic, or a robot. Pick Khanmigo for help with school subjects. Look at Kubrio when you want your kid making their own projects. - [Khan Academy or Kubrio: how to choose for your kid](https://kubrio.com/vs/khan-academy): They solve different problems. Khan Academy is a free nonprofit library of video lessons and practice, organized by subject and grade. Kubrio is paid: your kid draws on paper, then directs AI to make a movie, a game, a comic, or a robot. Pick Khan Academy for school subjects and test prep. Look at Kubrio when you want your kid making their own projects. Many families use both. ### Kubrio for… - [Worldschooling: a making routine that travels](https://kubrio.com/for/worldschoolers): Yes. Kubrio travels with you. A pencil, paper, and a device with a browser are all your kid needs. Anywhere with a connection, they draw, then direct AI to finish a movie, a game, a comic, or a robot that family back home can watch and play. Projects never expire, so an unpredictable week never puts them behind. - [Reluctant learner? Start with something they want to make](https://kubrio.com/for/reluctant-learners): Sometimes, yes. Many reluctant learners aren't incapable. They're tired of worksheets and of being told what to do. Kubrio starts with a drawing on paper and a project your kid picks, like a movie, a game, or a comic, so the work is theirs. No product can promise to change how a kid feels about learning, but a project they chose is a different starting point. - [Homeschool electives your kid finishes: Kubrio for homeschoolers](https://kubrio.com/for/homeschoolers): Yes, as an elective, not the whole program. Kubrio doesn't teach math or reading. Your kid draws on paper, learns how to make it in short courses, then directs AI to finish a movie, a game, a comic, or a robot that premieres for family to watch and play. Plans are per kid, from $19 a month. - [Enrichment for gifted and curious kids: projects with no ceiling](https://kubrio.com/for/gifted-and-curious): Often, yes. A kid who races ahead needs something open-ended, not more worksheets. In Kubrio, your kid draws on paper, then directs AI to make a movie, a game, a comic, or a robot, and can take each project as far as they want. It sits next to academic acceleration, like advanced math, rather than replacing it. - [After-school activities for kids: making instead of watching](https://kubrio.com/for/afterschool): Yes. Kubrio is an after-school activity your kid does at home. They draw on paper, then direct AI in one of four studios to finish a movie, a game, a comic, or a robot. Projects never expire, so your kid works in short stretches, and something new to show you comes out of most weeks. It asks very little of you. ### Our approach - [Does AI do the work for your kid? The hand stays the hero](https://kubrio.com/our-approach/the-hand-stays-the-hero): No. On Kubrio your kid always goes first. The drawing on paper, the story, and the decisions are theirs, and AI builds from what they started. The AI never invents the idea or draws the picture for them. - [Raising a maker, not a consumer](https://kubrio.com/our-approach/makers-not-consumers): It means raising a kid who reaches to make things, not only to receive them. A consumer takes what arrives. A maker turns an idea into something real. Every kid does both, and that's fine. Kubrio gives your kid a reason to make and the steps to finish, starting with a drawing on paper. - [The future belongs to kids who make things](https://kubrio.com/our-approach/ai-era): The future belongs to kids who make things. AI makes answers, drafts, and finished-looking work cheap and instant. What stays rare is a kid who decides what to make, starts it, and carries it to done, using AI as a tool. That habit is learned by making, so Kubrio is built around projects kids finish, starting on paper. ### Quizzes - [Quizzes for parents](https://kubrio.com/quizzes): free, research-backed quizzes for parents of kids 6–13 — three minutes each, no account, no sign-up, each ends with specific things to try. - [Parent Praise Check](https://kubrio.com/quizzes/parent-praise-check): a free 12-scenario quiz for parents — about 3 minutes, instant result. Built on 25 years of praise research (Mueller & Dweck, Gunderson, Haimovitz), it scores two separate dials — what you say about your kid's work, and what you do when it goes wrong — and returns one of four praise profiles (Coach, Champion, Craft Fan, Guardian) with the exact phrases to try. Free, no sign-up, no email required. - [Kid Independence Check](https://kubrio.com/quizzes/kid-independence-check): a free 15-question quiz for parents of kids aged 6–13 (two age bands: 6–8 and 9–13) — about 4 minutes, instant result. It measures three things — the room the home gives the kid, how the kid plans and sticks with things, and what the kid already does on their own — and returns one of five profiles (Spark, Explorer, Thinker, Doer, Builder) with next moves grounded in published child-development research. Free, no sign-up, no email required. ## Made, pricing, and docs - [Made](https://kubrio.com/made): films, games, and comics kids made in Kubrio. - [Pricing](https://kubrio.com/pricing): Kubrio Learn is $19 a month per kid, Kubrio One is $49 a month for one studio, and Kubrio Unlimited is $99 a month for every studio. - [How Kubrio works](https://kubrio.com/learn) - [Docs](https://kubrio.com/docs): how Kubrio works, for parents. - [How accounts and access work](https://kubrio.com/docs/accounts-and-access): Kubrio runs on one family account. Kids don't have accounts of their own; each kid is a profile under it, and you give them access to the studio from your side. You can invite your partner as a co-parent with full access, and grandparents as view-only members. - [Getting set up](https://kubrio.com/docs/getting-set-up): Setup is three steps. Create your parent account and add each kid as a profile. Pick a plan for each kid; paying by card is also how Kubrio verifies you're a parent. Then your kid opens Kubrio in a web browser and starts on paper, with nothing to install. - [Can I share Kubrio with my partner or grandparents?](https://kubrio.com/docs/family-accounts): Yes. Kubrio is a family account. Invite your partner as a co-parent with day-to-day access, and invite grandparents as viewers, who get a read-only window into the kids' projects. The parent who owns the account manages each kid's plan. - [What do I see as a parent?](https://kubrio.com/docs/weekly-reports): You get two things. Your dashboard holds a portfolio of everything your kid has finished. And when your kid's film, game, comic, or robot premieres, you get an email from Claire at Kubrio with the link. - [How projects work](https://kubrio.com/docs/projects-and-seasons): "A project is one finished thing your kid makes in a studio: a film, a game, a comic, or a robot. Your kid picks one and finishes it, about one a week. Projects have no deadline, and everything your kid makes stays theirs." - [How does Kubrio keep kids safe?](https://kubrio.com/docs/safety-and-data): Kubrio is a kid-only, ad-free, COPPA-compliant studio. Every drawing and story is safety-checked before anything is made. Everything your kid finishes lands in your parent dashboard, and you can review, freeze, or delete the account at any time. - [Who can see what my kid makes?](https://kubrio.com/docs/sharing-and-privacy): Finished work shows in the internal Kubrio Gallery, which only Kubrio families can see. At the premiere, your kid's film, game, comic, or robot becomes public: it gets a page at kubrio.com/made that anyone with the link can open, and Kubrio may feature it on kubrio.com. For a robot, only the finished 3D robot goes public; the photo of your kid's paper drawing stays private. You and your kid can make it private anytime. The page shows your kid's first name, age, and avatar, never a last name, school, or photo. - [How do Kubrio plans work?](https://kubrio.com/docs/membership-and-billing): Each kid on your account gets their own monthly plan. Kubrio Learn is $12 a month per kid and has every Learn course. Kubrio One is $49 a month per kid and adds one studio you pick. Kubrio Unlimited is $99 a month per kid and has every studio. There is no free plan. You can cancel anytime, and everything your kid makes stays theirs. - [Why Kubrio verifies every parent](https://kubrio.com/docs/parent-verification): A kids' community only stays a kids' community if every adult in it has proven they're a parent. Parents are verified by their card, once, when the first plan starts. Verified-parent accounts are how we keep Kubrio COPPA-safe, and unverified accounts are removed after 30 days. - [The science of learning by doing](https://kubrio.com/docs/science-of-learning-by-doing): Kubrio is built around projects because that is the direction the evidence points. The largest analysis of learning research ever done — 225 studies — found students in listen-only classrooms were about one and a half times more likely to fail than students who learned actively. Kids learn what they practice, so Kubrio makes the practice the unit. - [How Kubrio designs its studios](https://kubrio.com/docs/how-we-design-apps): Every Kubrio studio is built the same way. The research on how kids learn the craft comes first. Then a prototype, a safety check before any kid touches it, a fast launch, and steady improvement from what kids do with it. Kids who report bugs become Quality Guardians and help build it.