Coming this seasonEscape the Haunted House
Coming soon: this project opens in November, when the Game Studio does. Your kid designs a three-room puzzle game with their own rooms, their own ghost, and their own puzzles, and codes the rules with blocks. The family plays it from a link.
What your kid actually makes
A three-room puzzle game: their rooms, their ghost, their puzzles. Each room has one thing locked and one way to open it. The family plays it from a link.
How a sitting goes
Draw the rooms, the ghost, and the trapped hero. Then decide what's locked in each room, what the key is, and what the ghost does when you get it wrong. Blocks turn those rules into the game. One room is a playable game, and three is the full house.
What AI does — and what your kid does
Your kid designs every room, every puzzle, and the ghost. The AI turns the drawings into game art and helps with the blocks. It never invents a puzzle.
What they're really learning
Game design is rules: a lock, a key, and what happens when you're wrong. Building a puzzle someone else can solve means thinking like the player, which is the hard part.
Good to know
- Opens in November, in the Game Studio.
- Spooky, not scary. The ghost chases, and it never hurts anyone.
- Ages
- 6–13
- How long it takes
- A few sittings
- They walk away with
- a three-room puzzle game the family plays from a link
There are two kinds of projects for kids. The first kind ends on the fridge door. The second kind ends as a real thing other kids can read, watch, or play: a magazine, a game, a film, an episode. Kubrio makes the second kind. Kids make them by directing the same AI the pros use.
Coming to the studio
This project isn’t open yet — it’s in the build queue. New projects land on the studio shelf regularly, and member families see them the day they open.
See what’s open now
