Kubrio.

Kids earn real patches for finished projects. See how the patches work →

🎮

Game Dev

Design a game. Test it. Launch it.

Kids design a small crew of characters, give each one a gameplay power, and build grid-based missions around that power. A solver checks every mission is actually beatable before it ships. Kids mission-test their own level, then launch it to the Gallery for others to play.

Ages
613
Platforms
Web
Skills
game design, systems thinking, level design, iteration, art direction
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Kubrio · Ages 6–13

Make something worth showing.

A film, a manga, a podcast, an investing fund — built by your child with an always-on AI crew, alongside kids worldwide.

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