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World 2 · Events · Guide 1 of 5Free guide

What is an event?

Some programs run the moment you press play. Some wait for you.

Meet the hat block

Until now, every program ran the moment you pressed play. A hat block changes that. It sits on top of the strip and holds everything back until one thing happens. This one waits for a tap on the character.

the hat shape — it waits
the picture — what it waits for

So this one block says: wait for a tap, then run the rest of the strip.

See it work

Here is the same journey twice. First with no hat, so it goes the moment you press play. Then with a hat on top, so it waits. Watch both.

ExampleNo hat — it runs right away

ExampleWith the hat — it waits for you

Same blocks, same journey, same star. The hat did not change where the balloon went — it changed when.

Your turn

Now you're the programmer.

Can you make the balloon wait for your tap?

Press play, then tap the 🎈 to send it to the 🌟.

Blocks

Your program

Go further

What happens if you take the hat off?

Pull the hat off your strip and press play. The balloon flies the same path, but it leaves without you — there is nothing left for your tap to do. Now put the hat back on and tap the balloon before you press play. Still nothing, because a hat only starts listening once you press play.

For grown-ups

A program that waits for something to happen, instead of only running top to bottom, is called event-driven — the model behind every button in real software.

Keep going

Next in World 2What happens when things bump?

Where this goes

Make a game other kids can play

The blocks on this page are a first taste. In a Kubrio project your kid builds a real game — powers, triggers, levels and all — and other kids get to play it.

Ingenious projects that inspire kids to make things — until they find the thing only they could make.
Ages 6–13.
Explore Games & Simulators projects or explore all the projects