Kubrio.

How to draw a car

A long box, a curvy roof, and two big wheels. Watch the video, follow along on paper, then bring your car to life.

Ages 6–13Paper + pencilAbout 10 minutes

Watch it first

The whole car in 20 seconds

Press playEvery stroke, in the order you draw it

Draw it step by step

Six steps to a car

New lines are purple. Lines you already drew turn light.

1

Start with the body

Draw a long box with round corners. Scoop out two curves along the bottom — that is where the wheels go.

2

Add the roof

One curvy hill on top of the box, flat in the middle.

3

Two big wheels

A fat circle in each scoop, so the car can roll away.

4

Cut the windows

Two windows inside the roof, with a gap in the middle for the door.

5

A door and a light

One line down the middle for the door, a little handle beside it, and a light at the back.

6

Finishing touches

A hubcap in each wheel, a bright headlight at the front, and three speed lines behind. Now this car is yours.

Practice on paper

The magic part

Animate your drawing with AI

Finished drawing? In a Kubrio project, your kid turns this paper car into a real animated film — with Kubrio's AI thinking partners at their side. The blinking headlight below is a wink; the real clips go much further.

Ingenious projects that inspire kids to make things — until they find the thing only they could make.
Ages 6–13.

Make an Animated Movie from Your Drawings

A real multi-scene film, stitched from your own drawings.

See this project or explore all the projects

Keep going

Draw something else

New guides land every Monday. Up next:

A truckA rocketA dinosaur