Department 4 · Sound
How to make video game music with your kid
Watch this 43-second film with your kid before they open the Sound department. Tek shows how music and sound tell players how to feel.
What your kid learns
- Sound tells players how to feel. Without it, a game feels empty.
- The music should fit the world: a haunted house needs spooky music, not party music.
- Short sounds for a jump, a coin, a win, and a loss tell players what happened.
The steps
- 1
Your kid picks a mood for the music: Spooky, Adventure, Funny, or Calm. Tek makes the song.
- 2
They pick the sounds for Jump, Coin, Win, and Lose, and tap each one to hear it.
- 3
They check that every sound fits the game's world.
Transcript
Turn the sound off, and a game feels empty. Sound tells players how to feel.
Step one. Pick the music. Spooky, adventure, funny, or calm. Tek makes your song.
Step two. Pick the sounds. A jump, a coin, a win, and a lose. Tap each one to hear it.
Pick sounds that fit your world. A haunted house needs spooky music, not party music.
Now your game sounds like a real game. Time to play it!

Next department
How to playtest a game your kid made

