A flat box, wheels on zigzag legs, and a camera head on a tall mast. Watch the video, follow along on paper, then bring your rover to life.
Watch it first
Draw it step by step
New lines are purple. Lines you already drew turn light.
Draw a long flat box in the middle of the page. Use a ruler if you like straight lines.
Three round wheels in a row under the box. Join them with one zigzag line that touches the box twice.
A tall stick up from the front of the box. Put a wide box on top for the head.
Two big round camera lenses, a dot in each, and a small smile underneath.
A flat solar panel on two short posts. Then a round dish at the back, so the rover can call home.
A hub in each wheel, bumpy ground with two rocks, and a bright star. Now this rover is yours.
Now draw a rover exploring a planet nobody has visited.
Practice on paper
Faint lines to trace, all six mini steps, and an empty box to draw your own. One page, works in black and white.
The magic part
Finished drawing? In a Kubrio project, your kid turns this paper rover into a real animated film — with Kubrio's AI thinking partners at their side. The turning dish below is a wink; the real clips go much further.
The Animation Studio
Your kid draws a character on paper, tells the story, and watches it star in a real animated film.
Keep going
New guides land every Monday. Up next: