With Krea
How to make a paper fortune teller game
To make a paper fortune teller, fold a square of paper corner to corner both ways, fold the four corners into the middle, flip it, fold the corners in again, then fold it in half both ways and push the four flaps up with your thumbs and fingers. Color the four outside squares, number the eight triangles inside, and hide a surprise under each flap. In this course your kid makes one as a game designer: a round of spelling a color and counting a number, choices that send the player down different paths, and eight challenges to do right now instead of fortunes. Krea hosts four short films for kids 6 to 13, and your kid ends with a fortune teller game to play with someone at home. Plan about 4 minutes of films and 30–45 minutes of folding, coloring, and playing. On Kubrio, all four films and the quiz are free, with no account.
All 4 films and the quiz are free on this page. Your kid doesn't need an account. See every lesson
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What your kid makes
Your kid ends with a paper fortune teller game: four colors outside, eight numbers inside, and eight challenges under the flaps, like hop like a frog or say your name backwards. Your kid designed every choice and every surprise, then played it with someone at home.
- Ages
- 6 to 13
- Time
- 4 films, about 4 minutes, then 30–45 minutes of folding, coloring, and playing
- You need
- One sheet of paper, scissors, and a grown-up to help, crayons or markers in four colors, a pencil, someone to play with
- Host
- Krea
The 4 lessons
Lesson 1. A game in your hand
A fortune teller is a game, not magic: the player picks a color and a number, you open and close once for each letter and each count, and a flap hides a surprise. It starts with a square of paper.
- Fold one corner of a sheet down to the other side
- Cut off the strip at the bottom
- Unfold it: now it's a square
Where: Paper
Lesson 2. Fold it
A few folds make the game: corner to corner both ways, the four corners into the middle, flip it, the corners in again, then in half both ways.
- Fold corner to corner both ways, then fold all four corners to the middle
- Flip it, fold the new corners to the middle, and fold it in half both ways
- Push the four flaps up and practice opening it one way, then the other
Where: Paper
Lesson 3. Colors and numbers
Choices make the player feel in charge. A color with three letters lands on one side and a color with four lands on the other, so every pick leads somewhere different.
- Color the four outside squares red, blue, green, and yellow
- Open it and write 1 to 8 on the triangles inside
- Spell a color and see which side it lands on
Where: Paper
Lesson 4. Hide the surprises
Under each number flap goes a challenge to do right now, not a fortune: some silly, some tricky, one rare prize, and every one makes the player smile.
- Lift each flap and write a challenge underneath
- Mix silly, tricky, and one rare prize, with no mean ones
- Play a round with someone at home
Where: At home
Take the quiz
Krea asks 3 questions about the films. Get 2 right and you finish the course.
Lesson 1 transcript: A game in your hand
Today you make a game you can hold in one hand. A paper fortune teller!
Here's how a round works. Your player picks a color. Blue! You spell it. B, L, U, E. Open and close once for every letter.
Then they pick a number they can see. Three! Open and close three more times.
Last, they pick one more number. You lift that flap, and there's a surprise underneath.
It's not magic. It's a game, and you're the designer. You choose the colors, the numbers, and every surprise.
Every good game starts with something simple. This one starts with a square of paper.
Your turn. Fold one corner of a sheet down to the other side. Cut off the strip at the bottom. Now you have a square! Then press Next.
Free guides to practise with
Questions parents ask
Why challenges instead of fortunes?
A challenge, like hop like a frog or draw a cat with your eyes closed, gives the player something to do and a reason to laugh. The course treats the fortune teller as a game your kid designs, and the one rule is that every surprise makes the player smile. No mean ones.
The fortune teller won't open. What helps?
Press each fold hard before the next one, and fold it in half both ways at the end so it bends. Then slide thumbs and fingers under the four flaps and push them up together. Lesson 2 shows every fold.
Does my kid need an app or an account?
No. The films play on this page, and the game is one sheet of paper, crayons or markers, and a pencil. A grown-up can help cut the strip that turns the sheet into a square.
