Drawing for kids

Kids learn to draw by breaking a thing into simple shapes, drawing it step by step, then adding their own details. Start with an animal or monster they like, follow one guide, then draw it again alone. On Kubrio, that drawing becomes a cartoon, a comic, a game hero, or a robot design.

Every Kubrio project starts with your kid's drawing.

Learn

Short courses with a host. Each one ends with something your kid made.

  1. How to draw a characterYou make: A character sheet you drew

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Where your kid uses this

Every Kubrio studio starts with your kid's drawing: it becomes the cartoon's star, the comic's hero, the game's character, and the robot's blueprint.

How-to guides

See all 142 guides

For parents

Why it matters

Drawing is how kids think on paper. Before a game, a comic, or a robot exists, it is a sketch, and a kid who draws can plan anything.

It also builds patience. A drawing that looks wrong the first time looks better the third time, and your kid sees that progress on paper.

Read more: Why should kids learn to draw?

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Tools parents ask about

Questions parents ask

What age is drawing for?
Kids 6 to 13. A six-year-old can follow a guide with five or six steps. Older kids move on to faces, poses, and characters of their own.
What should my kid draw first?
Something they already love: an animal, a monster, a car. One guide is enough to start.
Is it OK to copy a guide?
Yes. Copying is how artists learn shapes. After the guide, ask your kid to draw it again in their own way.

Kubrio Learn · Ages 6–13

Short courses that get kids making.

Unlimited access to every course, and new ones every week. Each one ends in something your kid made. Kubrio Learn is $19 a month per kid.

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