Drawing for kids
Kids learn to draw by breaking a thing into simple shapes, drawing it step by step, then adding their own details. Start with an animal or monster they like, follow one guide, then draw it again alone. On Kubrio, that drawing becomes a cartoon, a comic, a game hero, or a robot design.
Every Kubrio project starts with your kid's drawing.
Learn
Short courses with a host. Each one ends with something your kid made.
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Where your kid uses this
Every Kubrio studio starts with your kid's drawing: it becomes the cartoon's star, the comic's hero, the game's character, and the robot's blueprint.
How-to guides
For parents
Why it matters
Drawing is how kids think on paper. Before a game, a comic, or a robot exists, it is a sketch, and a kid who draws can plan anything.
It also builds patience. A drawing that looks wrong the first time looks better the third time, and your kid sees that progress on paper.
Read more: Why should kids learn to draw?
Articles
Tools parents ask about
Questions parents ask
- What age is drawing for?
- Kids 6 to 13. A six-year-old can follow a guide with five or six steps. Older kids move on to faces, poses, and characters of their own.
- What should my kid draw first?
- Something they already love: an animal, a monster, a car. One guide is enough to start.
- Is it OK to copy a guide?
- Yes. Copying is how artists learn shapes. After the guide, ask your kid to draw it again in their own way.
