Explore Animation Studio 

How to draw anything

Step-by-step drawing guides for kids 6–13. Every guide has a short video, six steps, and a printable practice sheet — and when the drawing is done, your kid can animate it with AI in a Kubrio project.

75 seconds, with sound: why drawing is a way to think.
Read the transcript

Before kids write a single word, they draw.

A sun. A house. A family with very long arms.

Then, somewhere along the way, most of us stop. We decide we can't draw.

But drawing was never about pretty pictures. It's a way to think.

Draw a map, and you see where you're going.

Draw the steps, and you see where to start.

Draw the problem, and you see a way around it.

When an idea is on paper, a kid can look at it, change it, and show it to someone else.

And it starts with shapes they already know. A circle. A line. A curve.

Six steps later, it's a bear.

Then they make it their own. A bear with a jetpack? Why not!

Over a hundred free drawing guides, open to every kid. Grab a pencil.

Let them start.

Start here

This week's guide

New

How to draw a snake

One curvy line, then another one under it — that is the whole snake. Six steps, then animate it.

All guides

Pick something to draw

How every guide works

Watch, draw, print, animate

Watch it first

A short video draws it stroke by stroke.

Draw on paper

Six steps with the new lines highlighted. No screen needed.

Print the sheet

A practice page with lines to trace and a box for your own.

Animate it

In a Kubrio project, the paper drawing becomes an animated film.

The magic part

Animate your drawing with AI

Every guide ends the same way: the paper drawing becomes a real animated film in a Kubrio project, with AI at your kid's side.

Ingenious projects that inspire kids to make things — until they find the thing only they could make.
Ages 6–13.

The Animation Studio

Your kid draws a character on paper, tells the story, and watches it star in a real animated film.

See how it works or see every course