Robotics Studio · With Krea

How to design a robot

This course shows your kid how to design a robot, starting with the job it does and ending with a labeled blueprint on paper. Krea hosts 4 short films on picking a job, choosing a body, drawing the blueprint, and giving the robot a personality. The films take about 3 minutes and the drawing about 45 minutes; no robot kit is needed.

How to design a robot is part of Kubrio Learn: short courses that inspire kids to make things. Learn more

Watch all 4 lessons in the app

What your kid makes

Your kid ends with a labeled robot blueprint on paper: a job, a body that fits it, every part named, and a personality. It's the starting point for the next course, Build a robot that walks.

Ages
6 to 13
Time
4 films, about 3 minutes, then about 45 minutes of drawing
You need
Paper, pencil
Host
Krea

The 4 lessons

  1. Lesson 1. What's its job?

    Lesson 1. What's its job?

    A robot starts with one job it does really well.

    1. Think of a chore or a problem at home
    2. Pick one job for your robot
    3. Write the job at the top of your paper

    Where: Paper

    Watch it free above

  2. Lesson 2. Pick a body

    The job tells you which body to pick.

    1. Look at the ways a robot moves: wheels, two legs, crawling like a bug, or one long arm
    2. Ask where your robot works, and pick the body that fits
    3. Under the job, write how it moves and why that fits

    Where: Paper

    In the app

  3. Lesson 3. Draw the blueprint

    A blueprint shows every part, with a label.

    1. Draw your robot big, from the front
    2. Label how it moves, how it sees, and how it grabs
    3. Draw arrows from each label to its part

    Where: Paper

    In the app

  4. Lesson 4. Give it a personality

    A name and one habit make a robot feel alive.

    1. Give your robot a name
    2. Pick one funny habit, like humming or spinning
    3. Add both to your blueprint as a note, and keep the page safe

    Where: Paper

    In the app

Lesson 1 transcript: What's its job?

  1. Hi, I'm Krea. Today you're an inventor. Let's dream up a robot!

  2. Every robot starts with one question. What's its job?

  3. Does it fold socks? Feed the fish? Water the plants?

  4. Pick one job, only one. A robot that does one thing really well is a great robot.

  5. Here's mine. My toys keep rolling under the couch, and I can't reach them. So my robot's job is: find lost toys under the couch.

  6. Your turn. Think of a chore or a problem at home. Write your robot's job at the top of your paper.

Free guides to practise with

Questions parents ask

Does my kid need a robot kit?

No. The whole course happens on paper, with a pencil.

What age is this for?

Kids 6 to 13. Younger kids draw the robot and say the labels while a grown-up writes. Older kids often add side views and more detailed parts.

What if my kid can't draw well?

A blueprint is boxes, circles, and labels. The ideas matter more than the lines: what the robot does and how each part helps it do it.

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Kubrio Learn · Ages 6–13

Short courses that get kids making.

Unlimited access to every course, and new ones every week. Each one ends in something your kid made. Kubrio Learn is $19 a month per kid.

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