Kubrio.

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"How do projects and seasons work?"

"A project is one finished thing your kid makes: a film, a magazine, a game, a podcast episode. Your kid picks one and finishes it, about one a week. The shelf holds twelve to twenty-four projects, and each leaves at the end of a season. Anything already started, your kid can still finish, and everything they made stays theirs."

A project is one finished thing your kid makes. Not a topic and not a course: a film, a magazine, a game, a published podcast episode, a field journal. The cover promises one finished thing, and that promise is what they walk away holding.

One a week

The rhythm is one finished project a week. Your kid picks one, makes it, and finishes it before picking the next.

They can start as many as they like, and plenty of kids have two or three going at once. That is normal. Kubrio's job is to help them finish, not to ration what they start. When your kid opens Kubrio with something already on the go, the home screen shows that first and asks them to finish it before it offers anything new.

Only a finished thing counts. Time spent is not the measure here.

The bench

Anything your kid started and has not finished sits on their bench, on the home screen, often with the next step named. Two buttons: Keep making, or Put it back.

Put it back closes the project and clears it off the bench. Nothing is lost. Your kid can come back to that project any time it is still on the shelf.

The shelf

The shelf holds twelve to twenty-four projects at a time. A new one arrives most weeks, and its cover wears a small "new" mark for its first ten days.

The shelf is a shelf. Your kid browses it and chooses. Nothing has to come before anything else, and nothing unlocks anything else.

Seasons

Kubrio runs on seasons. A season is three months of making, and the week right after it is Demo Week, when everyone shows what they made. Each season is named for the month and year of its Demo Week, for example the December 2026 season.

Seasons are never called Spring, Summer, Fall, or Winter. A December season is the middle of summer in Sydney, and Kubrio is worldwide.

Each project leaves the shelf at the end of a season, after about two seasons on it. While a project is on its way out, its cover says "Leaving this season", so your kid can see it coming and pick it while it is still there.

A grown-up at Kubrio decides which projects leave and when. Nothing disappears on a hidden timer, and nothing rotates on its own.

What happens when a project leaves

Three things are true the day a project leaves the shelf:

  1. Nobody can start it. It is off the shelf, and it is off kubrio.com/projects.
  2. Your kid can still finish it. If they were in the middle of one when it left, it stays on their bench and opens exactly as it did before. The bench says so.
  3. Everything they made stays theirs. Every film, magazine, game, and episode your kid ever finished is still in their portfolio, still playable, still shareable, and nothing they made ever leaves. See sharing and privacy for who can see what.

A project that has left cannot be made again, even by a kid who made it before. If that happens to one your kid loved, tell us. It helps to know which ones people miss.

Frequently asked questions

My kid has four projects open at once. Is that a problem?

No. Kids start things. What matters is finishing one, and the home screen is built to push exactly that: it shows what your kid started before it shows anything new, and **Put it back** clears the ones they have moved on from.

Can I stop a project from leaving?

No, and that is deliberate. A shelf that only grows stops being a shelf. Projects leave so the ones on it are the ones we would put in front of your kid today.

Will a project that left ever come back?

Sometimes a new version of a project arrives later. It is a new project, with its own cover. The one that left stays gone, and everything your kid made with it stays theirs.

How do I know what my kid has started?

Ask Claire. She knows what each of your kids has open, what they finished, and which projects are on their way off the shelf. See [Claire](/docs/claire).

Kubrio · Ages 6–13

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